Hungry Shark: Evolution
- Jul 28, 2015
- 2 min read
Overall: 2.720 Story: 1.579 Gameplay: 3.419 SFX: 2.763 GFX: 3.122
Hungry Shark: Evolution is a 3D Shark buffet; players roam around a 3D realm of water to feed their shark to earn a higher score and more gold for upgrades. Shark needs to grow to live better in their respective locations.



There are plenty of fish, humans, sharks, turtles, and, who knows what else may be lurking in the depths, available for food. Players gain bonuses from eating a lot and collecting hidden treasures which tend to vary every Shark run.




The environment may change in future updates- but, for what it is now: I enjoy the areas that house bonus randomness and OP sea creatures. I like being able to access different areas and become more effective in the respective areas by upgrading my Shark; upgrading bite, speed, and boost determines what one can eat, where one can be, and how well one can manage in respective areas.















I like customizable Sharks and I want more Sharks. I want to encounter more of what might be in the depths as well as access different types of depths in different types of locations (being a Shark in the Western hemisphere may be a lot different than being a Shark in the Eastern hemisphere). But- I have fun playing Hungry Shark: Evolution. There is a bit of music and the sound effects are alright-borderline- funny. The graphics are decent. I'm a fan of the terms appearing after eating an entire group of a type of species in a certain area (i.e., "Snack Attack!") and I enjoy the slow motion effect during certain Shark attacks.




If you're looking to make a model Shark, killer, or to earn enough boost-speed upgrades to Free Willy certain hill-mountains: check out Hungry Shark: Evolution.
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Onward and Upward,
Elred Haresh
P.S. The player's skill in play determines each round's duration.























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